this post was submitted on 19 Jun 2023
21 points (100.0% liked)
Programming
43 readers
1 users here now
This magazine is dedicated to discussions on programming languages, software development, and coding. Whether you are a beginner programmer or an experienced developer, this is the place for you. Here you can share your knowledge, ask questions, and engage in discussions on topics such as coding languages, software engineering, web development, and more. From the latest trends and frameworks to tips and tricks for debugging, this category covers a wide range of topics related to programming.
founded 2 years ago
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I started using Visual Studio (not Code, wtf were they thinking when they named these things) around 15 years ago.
Back then, it helped me a lot learning C# through excellent (= mostly very fast) code completion/suggestion and lookup tools (peek definitions etc).
I still use it (mostly for Unity), but maybe there are now better IDEs of which I am not aware of.
Currently, I still love the code completion and lookup features, but it became pretty overloaded with features and takes very long to load on my old laptop. Once up and running, it's fine.
Microsoft has always been terrible at naming things, sometimes I think someone's having a giggle. Just look at the Xbox line.
And for Unity/Unreal Engine, Jetbrains Rider is a great IDE (though not free like VS Community).
Your list was only the surface of the stupidity of the Xbox model naming nightmare, here is a more comprehensive list: