Destiny
A community for Bungie's FPS looter-shooter MMO Destiny/Destiny 2
Rules:
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Keep things civil. No hate speech, NSFW content, personal attacks, witch hunting, etc.
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Do not discuss or share any leaks, datamined information, etc. No spoilers
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Keep things on topic
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No low effort posts, self-promotion, ads, or spam
Please report any comments or posts you think violate the rules. We regularly check reports and will take action if needed.
Resources:
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Bungie.net for official forums, patch notes, blogs, and more
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The official Destiny 2 Companion app for both iOS and Android
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D2 Checklist to track weekly content
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light.gg, a database of weapons and items
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Destiny Item Manager to manage your vault and inventory
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Destiny 2 Armor Picker to manage armor and stats
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Destiny Tracker to track player stats
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Trials Report to view player stats for Trials of Osiris
Creators:
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Datto for guides, general and PvE-focused gameplay, and discussion
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My name is Byf for in-depth lore videos
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CoolGuy for in-depth weapon and armor reviews
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Aztecross for general gameplay, builds, and more
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ninjy for weapon damage testing
Other Lemmy Destiny Communities:
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Destiny 2 Builds for character builds
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LowSodiumDestiny for a salt-free Destiny community
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I'm surprised that Bungie says that bows have poor registration at long ranges, when it's usually a bow from across the map that kills me from around a corner. I've been here thinking that bows actually have too strong of registration due to the fact that they're still projectiles and lag causes arrows to make impossible connections. Kinda weird that they're going to make them even stronger.
Is this maybe more of a PvE thing? Lightweight bows in particular can be unreliable at range since the arrow travels to where the enemy used to be, and with the way bullet/arrow magnetism works, it's basically impossible to lead the target properly.