this post was submitted on 11 Aug 2023
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Balance reasons. It's probably pretty fucking hard for them to create open-world acts where you can run into all sorts of trouble and shenanigans, and have them be challenging instead of just allowing you to steamroll them with your 8 party members. Or, imagine if the world was designed for a larger party. Enemy counts would have to be that much higher to compensate, and battles could take much longer.
They had to compromise somewhere. 4 was a good amount in DOS2. It works for BG3 just fine.