this post was submitted on 11 Aug 2023
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This reminds me of the time Ubisoft developers decided to have a bitchfit about Elden Ring because it didn't have any of the same shitty monetization or trash formulaic design choices as their games.
It's like these developers think that because they're painfully mediocre, every other studio is required to be as well.
In similar fashion, EA/Dice woukd have desperately tried to ignore battlebit.
4 devs made a game that is better in nearly every way than any of the last few battlefield games in their spare time.
I hope AAA studios clear house and find a new formula that doesn't ruin good IP.
dice is the perfect example of a studio with the worst kind of incompetent people in charge of game direction
they released a great game in battlefield 1 and went to shit after that chasing trends and monetisation strategies over everything else
(shoutout to the guys who worked on base gameplay of BFV, they got fucked over by dumb decisions from higher up)
Battlefield 1 is still good. God it's fun to play. Though they left balance kinda weird on the last update. I wish standard issue rifles were better than the theoretical automatics that most soldiers didn't have, or the ones that were invented in the last week of the war.
Or Hogwarts Legacy, which did the Ubi formula without the nonsense.
HZD is also extremely Ubisofty, but done right.