this post was submitted on 05 Jun 2023
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Technology

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[–] [email protected] 2 points 1 year ago

To be fair, at least for me, when I play roomscale VR games that would most benefit from wireless, I find play sessions tend to be shorter than for seated / non-VR games, on account of I get tired because a lot of the games are actual workouts. 2 hours is a looong time to beat saber, if that or similar is the main use case.

But yeah nobody's gonna bite for that bonkers high price, except rich apple fanboys I guess maybe. Or companies, but that seems a stretch too honestly.