this post was submitted on 17 Jun 2023
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Ugh, too many things.
Mostly I want to finally try running something with my homebrew Dragon Teeth, which is basically a very pared-down and generalized version of D&D 5E with significantly different magic rules.
But what setting and adventure to run? There are too many that interest me, and gamer-attention-deficit makes it tough to focus on getting one ready for play. They include:
Tomb World / Sepulcral Realm - Basically a world where undead have monopolized all resources and the living are rare and have an increasingly difficult existence. To the point that they can't gain enough food to sustain themselves.
Dark Sun - Nothing written, but an idea that has been stuck in my brain for years about convict-laborers sent on an archeological mission by a Sorcerer Queen trying to unearth something to weaken the position of a fellow monarch.
Space horror - Various Mothership and similar published scenarios that'd be interesting to try.
Astral voyage - Have some ideas about fantasy and/or sci-fi adventures traveling through Astral space on various mundane or transcendent errands. But nothing concrete unfortunately. Kind of intended to finally make use of my Astral Navigator's Handbook.
Also a few other slightly more traditional pre-published fantasy adventures/worlds.
Test
Test I frickin love GURPS Ice Age supplement. But never have run it for two reasons:
But still have some fascination with a dawn of humanity type setting.