this post was submitted on 25 May 2025
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Steam Deck
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It sounds a lot like what the GPU driver providers used to do (and probably still do, despite all DX12 and Vulkan's promises of making that unnecessary) on top of making the drivers.
And that is basically "fixing badly written games so they perform well on the hardware".
As far as I can tell, Intel has been using ~~Proton's fixes~~ DXVK to get their drivers working on older games on Windows
DXVK is not "Proton's fixes". It exists as a separate entity whose development Valve has helped fund and who Valve devs have directly contributed to.
Proton's fixes are out-of-tree tweaks to DXVK, Wine and VKD3D that, put together, make games work much more seamlessly and smoothly than they otherwise would.