this post was submitted on 25 May 2025
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

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Source is this video:

Windows Was The Problem All Along - Dave2D

We could obviously compare performance between windows and steamOS before on the steam deck, or between windows and Bazzite on other handhelds. But this is the first time we have had official windows and SteamOS builds for the same hardware.

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[โ€“] [email protected] 1 points 4 days ago* (last edited 3 days ago) (1 children)

It sounds a lot like what the GPU driver providers used to do (and probably still do, despite all DX12 and Vulkan's promises of making that unnecessary) on top of making the drivers.

And that is basically "fixing badly written games so they perform well on the hardware".

As far as I can tell, Intel has been using ~~Proton's fixes~~ DXVK to get their drivers working on older games on Windows

[โ€“] [email protected] 2 points 3 days ago

DXVK is not "Proton's fixes". It exists as a separate entity whose development Valve has helped fund and who Valve devs have directly contributed to.

Proton's fixes are out-of-tree tweaks to DXVK, Wine and VKD3D that, put together, make games work much more seamlessly and smoothly than they otherwise would.