this post was submitted on 07 May 2025
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Well, it's part of the gameplay that you have to come back to. The benches are an important part of the difficulty, just like permanent death is part of the genre.
I've not seen permadeath be something inherent to metroidvanias.
Also I understand that the benches are part of the difficulty but I also feel like it's slightly inflated because of the annoyance of doing so.
When I die in such games, all I can think about is the time I just wasted or am about to waste. No matter how good a game is, my life on this earth is too short and there are other games of the same quality or higher that I can play that will respect my time much better.