this post was submitted on 09 May 2025
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

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[–] [email protected] 13 points 21 hours ago (2 children)

Got my hopes up there might be some sleep limit too. Would much prefer if it shuts down/hibernated after being asleep for more than 26 hours (or past a certain battery level)

[–] [email protected] 5 points 15 hours ago (1 children)

The problem is that the Steam Deck APU doesn't support amd_p_state and you need to rely on auto_cpufreq. This explains why the power consumption in sleep is so high.

[–] [email protected] 0 points 12 hours ago (1 children)

It's a custom chip though isn't it? Seems a strange choice

[–] [email protected] 2 points 5 hours ago

I think the amd_p_state is not available on any Zen 2.

[–] [email protected] 2 points 21 hours ago (2 children)

I personally wouldn't want that, at least not if it's on a game.

[–] [email protected] 10 points 18 hours ago

Hibernate would be great as it's a slightly longer restore, but should work the same (if you are willing g to sacrifice the disk space)

Being able to pick up the deck and know it will have battery left would be really nice. It drains pretty fast in sleep mode.

[–] [email protected] 2 points 19 hours ago (1 children)

It can’t dump a save state to disk? I guess that would be difficult on a normal OS.

[–] [email protected] 2 points 18 hours ago (1 children)

That's basically what hibernate is. Shouldn't be hard to offer as an option.

The difficult bit is having it wake from sleep to hibernate itself. I suspect that would require hardware.

[–] [email protected] 2 points 2 hours ago

Almost no modern device does a traditional S1-3 sleep. They all do S0 standby/modern standby in windows 8+ parlance. The system is on the entire time. So “waking up” to go to hibernate is basically the same as doing it from a normal on state.