this post was submitted on 04 May 2025
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[–] [email protected] 2 points 2 days ago* (last edited 1 day ago)

This is also true. I've worked at a number of startup indies/AA splinter-studios (studios comprised of former devs of hugely successful AAA franchises), and most of them were horribly mismanaged. The sheer existence of good videogames is a testament to the blood, sweat and tears poured into them by groups of insanely talented people finding ways to work together efficiently.