this post was submitted on 04 May 2025
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I certainly wanted to be a gameDev, and had shit ideas. It is my fault.
You probably don't have shit ideas, you just need help making you ideas work. Even Tolkien had a group of people help I'm improve the Hobbit.
One of the things I wanted to make, is a pixel style build a vehicle game, where you earn parts for vehicles that you build.
Ok, I like this idea. What kind of vehicles are players making and what do they do with the vehicles once they make them?
Generally, you just fight with them. I had plans for upgrades and even parts that are "organic". That is, level up with use. I had plenty of crazy ideas. It was going to be open world, but 2D. You could build your own city. It would be more simple than it sounds.
Ok, cool. Now download Krita to make the assets and Godot for the engine. Start with a small and some version of your idea. And remember, this the most important part, it is OK to fail, failing is part of the process. Be kind to yourself when thing don't work or come out the way you expected them to. It is OK to take breaks bit don't give up.
If you still have a hint of that spark in you, download a game engine and give it a go. Make something short and quick just to learn. It's a fun hobby when you don't let it consume your life.
Godot is a free and open source game engine, so lemmy would eat me alive if I didn't mention it, but any of them, including Unity, would work for this purpose.
I simply don't have time or energy, because I'm fighting for survival in an extremely toxic work and home environment.
Man I get you. I have barely touched this hobby in years. Best of luck to you, I hope things improve on those fronts.
Shit is subjective. As long as you love your own shit or the process of it, you are good.