this post was submitted on 17 Apr 2025
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Showerthoughts
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A "Showerthought" is a simple term used to describe the thoughts that pop into your head while you're doing everyday things like taking a shower, driving, or just daydreaming. The most popular seem to be lighthearted clever little truths, hidden in daily life.
Here are some examples to inspire your own showerthoughts:
- Both “200” and “160” are 2 minutes in microwave math
- When you’re a kid, you don’t realize you’re also watching your mom and dad grow up.
- More dreams have been destroyed by alarm clocks than anything else
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- The entire showerthought must be in the title
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- If your topic is in a grey area, please phrase it to emphasize the fascinating aspects, not the dramatic aspects. You can do this by avoiding overly politicized terms such as "capitalism" and "communism". If you must make comparisons, you can say something is different without saying something is better/worse.
- A good place for politics is c/politicaldiscussion
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If you made it this far, showerthoughts is accepting new mods. This community is generally tame so its not a lot of work, but having a few more mods would help reports get addressed a little sooner.
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Chess requires dedication, conviction, and patience. Anyone with average intelligence can learn the game to the point of competence in 30 minutes.
It requires much more time to become an expert, or master.
And most people don't have that much time to expend on it. That's not something to be ashamed of.
Much of the game of chess, particularly becoming an expert or a master, relies on memorizing every possible move and, then, every possible counter move. Mastery of chess is almost always reliant upon that memorization.
The game itself is not that complex, and most people can learn how to play chess fairly quickly. Much of the apparent wizardry of chest mastery is actually just a sign of excellent memorization of every possible move and it’s possible counter moves.
There’s not a lot of creativity in chess
I think DeGroots work in the 30s and 40s shows otherwise. Grandmasters know rather quickly what they were going to do in general as they orient to the board state. Then they explore a small set of moves and explode them into a few moves into the future and pick the best candidate. Finally, they spend time verifying their selection.
They have good memories, for sure, but for real game states. This is a quote from Herb Simon, an important early researcher in psychology and computer science:
That makes sense. Here’s a video of Magnus Carlson identifying famous chess positions without seeing that actual pieces in the board and usually knowing what happens next. It’s incredible
https://youtu.be/J5BnJvhSryc
Apparently Carlson loses his keys regularly as well. So this type of memory is domain specific.
I'd argue that there is a certain kind of creativity in coming up with those moves. But since it's mostly a solved game now, modern players probably don't experience it anymore.
A lot of it is bluffing, like in Poker.
If you get to that level, you know all the strategies and moves.
It's all about tricking someone into making a mistake.
I’m certainly happy to hear that climate change is “solved” now, but that doesn’t really address the problems I raised. Particularly, what is the OP’s opinion on the advancements in green initiatives/goals that Apple has made as discussed in the article?
Huh?
Might be an AI Bot?!
If you can’t make sense of your own proposition, repeated to you, then don’t be surprised when nobody else can make sense of it either
Wtf are you talking about? I'm gonna give you the benefit of doubt, and assume that you're replying to the wrong thread.
Do you understand this is discussion about chess?
Sir, this is a Wendy’s
This couldn't be further from the truth, and it's pretty clear you don't actually play the game. I had no idea this misconception was so common.
Chess is ALL ABOUT creativity and figuring out how to outplay your opponent and secure a win. It's a game of strategy and tactics, of timing and technique. The way "memorization" works is that players tend to have some number of moves in their opening(s) memorized (typically 5-10, though top players can go to greater depth), at which point they are "out of book" and into the middlegame, which is where the game is actually played using some combination of positional ideas, tactics, and calculation. Many players opt to play less theoretically viable openings (that is, variations that are not quite as good with best play), because it gets their opponent out of book faster. "Novelties" (a move in a variation not previously played by a master/grandmaster in a tournament) are played all of the time, even by grandmasters.
You also need a sharp memory. I'm good in math, but terrible in remembering things. I forget terms that I'm actively doing research on, and constantly need to look at notes. (Aside: I work on modular forms, and often write them down as MF in my notes. I have more than once read that aloud as motherfucker, once in front of my advisor. Dude is chill, so it's fine. But I dread the day it happens during a talk lol.)