this post was submitted on 13 Apr 2025
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Size is how many lines of code in your solution
Cycles is how long your program takes to finish
Activity is how much you had to interact with the target system.
They're measures of your solution's efficiency. A low size program fits on simpler hardware. A low cycles program can do a hack faster, and do more hacks in the same time. A low activity program is harder for security systems to detect.
Oh man, OK, thanks. This is helpful. When I played the first few missions, the game showed one of my Steam friends did it with much lower numbers. I assume I can replay those later when I know more how to do things.
I don't think it has any effect on the story. It's just for bragging rights. Your friend gets to say they're a more efficient programmer with a more elegant design.
Yes, you can replay later.
You can also save multiple versions of your code. You'll likely won't be able to hit all 3 targets with a single solution, so don't hesitate to have multiple "Solutions" on each puzzle.
Also very handy when you want to try something potentially risky but don't want to end up breaking your current code and undoing a bunch of changes, you can clone your current code and experiment to your hearts content.