this post was submitted on 04 Aug 2023
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[–] [email protected] 24 points 1 year ago (2 children)

With determination!

One of the greatest flaws of D&D is insisting that martial classes ought to be completely mundane human beings. Pick your flavor, mythical heroes or anime characters, you'll find plenty of ways someone can deal with untouchable enemies and overwhelming forces using sheer brawn or precise finesse.

All that said, the most boring way to go about it is to just hit it because your sword has a number.

[–] [email protected] 19 points 1 year ago

Especially when the martials already include things like "man literally too angry to die", "woman literally so angry that she gains the power of flight", and "sneak thief bastard can dodge an explosion while standing directly in the middle of it"

They're all already magic, they just don't do the magic by casting spells

[–] [email protected] 8 points 1 year ago* (last edited 1 year ago) (1 children)

When the power creep of One Piece devil fruit got too much, they just introduced Haki. Anyone who trains hard enough can do it at a base level, they even eventually broke the full mcguffin of sea prism stone eventually with training and determination.

I'm 100% with you. We don't need mcguffins we need grit! Which are still kinda mcguffins...

[–] [email protected] 6 points 1 year ago

I was literally thinking of that!

It makes a lot of sense to me. If you are just a low level schmuck of course you might need a magic sword or some sort of specific macguffin to bypass immunities. But once you hit level 10 you are reaching superhuman level. You've likely killed hordes of undead already. Might as well say you mastered the technique of the spirit tailor cut to deal with those spooky-wooky bedsheet ghosts. Unless you are fighting higher beings, trifling things like incorporeality should be beneath your concern.

D&D is not like Call of Cthulhu where you are facing things you have no hope to even comprehend, it's to go from a feeble villager to a mighty hero of legend!