this post was submitted on 11 Mar 2025
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[โ€“] [email protected] 11 points 15 hours ago (1 children)

I don't know about most painful, but my dad bought a phone many months ago and last week, he wanted to know how to turn on the flashlight on it. I was ready to edit the notification dropdown or give a five step explainer or whatever.

Turns out, nope, you just pull down the notification bar and there's a pretty obvious flashlight button right there. The problem is, you see, he did not know you could drag down the notification bar. There were dozens of notifications there.

I really cannot blame him either. I don't know what UX designer came up with just putting a bar at the top and expecting users to know that you can drag on it. But yeah, still, ouch.

[โ€“] [email protected] 7 points 12 hours ago (1 children)

You want affordances? Get out of here you filthy leper!

  • every UI designer this century, apparently ๐Ÿคฆ

I mean, give people a damn clue at least? No? Hm.

[โ€“] [email protected] 4 points 6 hours ago

I remember when "make it obvious what can be clicked on and what can't" was a basic design principle. That one got tossed a long time ago.