this post was submitted on 19 Feb 2025
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Technology
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Is the only sentence in the entire article you need to be aware of.
This is rage-bait.
This is a list of the games it affects:
this is an incomplete list. as per the wiki article:
Yeah, and a great post too - because some of your points here just point out that everyone ELSE have deprecated PhysX as well. Unity and Unreal both dropped it long ago. It's basically a moot point for 99.9% of people playing games.
Instead of using a PPU on the GPU, most people have focused on GPGPU physics calculations instead. The idea behind PhysX was a difficult one to launch in the first place. Given that most chip real-estate is going to these VPUs, I'm not surprised at all that they ditched the PPU for a more generalized version.
I don't think there has ever been a PPU on the GPU. It did originally run on PPU cards by Ageia, but AFAIK PhysX on GPU:s used CUDA GPGPU right from the start.