this post was submitted on 14 Feb 2025
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The steam controller didn't really fail, but the patent fight was a mess that took way too long (much too late disqualified patent over paddle buttons). That sucked a lot of energy out of the project. Don't forget the steam deck kept those touch pads (although with a different design)!
Steam Link IMHO also wasn't bad, but there didn't seem to be much interest in it then. (interestingly enough I think it could be recreated today in a Chromecast-like form factor)
Stream machines was definitely a big mess however, there just wasn't enough interest, too limited compatibility, the machines just wasn't versatile enough for average Joe to pay for one.
The problem with the Link is its wireless performance. It works perfectly with an Ethernet connection, but not many people have one of those by their TV, even today.