this post was submitted on 13 Feb 2025
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[–] [email protected] 17 points 1 week ago* (last edited 1 week ago)

It’s because studios have UX designers nowadays. Which they didn’t had 15 years ago. Some UX designers optimize the game to the dumbest play testers, or they can’t read between the lines of the play test results. Play testers say they don’t understand the UI and the UX developer interprets as UI needs to be simpler.