this post was submitted on 24 Jan 2025
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I'd argue that's not true if the lighting is baked into the map.
Does it matter? The screen still has to display it, and GPU render it, even if no RT is involved.
The GPU renders the map no matter if there is lighting baked in our not. It's exactly the same operation. And depending on your display tech, brighter pixels might actually use slightly less energy.
But they still use energy.
You can hardly argue that the lamp itself is using energy when "not a lamp" is using exactly as much energy