this post was submitted on 27 Jul 2023
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[–] [email protected] 33 points 1 year ago* (last edited 1 year ago) (3 children)

In a statement on CDPR's website, CEO Adam Kiciński says the layoffs are part of "ongoing process of several deep transformations within the studio," which he considers "key to making quality games, on time and without crunch."

I'm not familiar with the company's insides, but boy does that quote read like high quality newspeak.

[–] [email protected] 9 points 1 year ago

Yea sounds like increasing profits and putting more strain on the skeleton crew to do more.

[–] [email protected] 8 points 1 year ago

Clearly the best way to get more done is to reduce the number of people doing work. :roll eyes:

[–] [email protected] 7 points 1 year ago

on time and without crunch

The amount of doubt is reaching extreme levels!