this post was submitted on 11 Dec 2024
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1600 daily peak isn't massive but it's still very much playable. You'll have a dozen full servers to play in.
Nothing really happened to Battlebit, but this is what happens when you have a live service game without a huge budget. Slow updates kills a playerbase, and eventually people lose interest. It becomes nigh impossible to gain new users without an ad campaign with I don't think they have a budget for.
Edit: They also apparently didn't update the game since February. That'll do it.
In the communities I've seen, people wail in despair over the update that never was and desperately (satirically?) try to convince each other that the update will one day come. It's funny to see as an outsider, but it hurts as someone who used to love the game.
Why do people care that a game isn't updated?
Back in the day, devs shipped the game and that was it.
Apart from the odd lawsuit prevention or gamebreaking bug, there was a 1.0 and people would play it for years.
Modern gamers drop a game if it hasn't been updated in X days, no matter what the update is? Bah.
For PC, that remained true only up to 1996 or so, some games had update patches post release, which you had to find and download from the dial-up internet. For consoles, that remained true until 2006, with Final Fantasy 11 being a notable 2002 exception. Also, judging from some rom dumps, some games did receive updates after the initial release, though you'd need to buy the newer version and not even know what the fixes were
K