this post was submitted on 15 Jun 2023
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I think it's pretty neat, at least from a commander perspective. Making non-legendary creatures into legendary creatures can add some cool synergies with cards like Ratadrabik of Urborg.

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[–] [email protected] 4 points 1 year ago

I mostly dislike it for requiring outside game pieces to function, making it overly complicated, all for trying to fit the lore into the mechanics too hard. Similar to the problem I have with dungeons and initiative.