The Sims
A community based around all things related to The Sims.
This includes:
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Mainline games (ex. The Sims 2)
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Spin-offs (ex. The Sims Bustin' Out)
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Unique console releases (ex. The Wii version of The Sims 3)
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Mods and other fan-made content (ex. fan art)
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The Sims-like games/competing life simulators (Tiny Life, Paralives, Vivaland, and inZOI are in-development games I am aware of)
Rules:
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Posts that aren't PG-13 or you wouldn't feel comfortable opening at work should be flagged as NSFW.
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Discussion of NSFW content is allowed.
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Discussion of piracy is allowed; direct links are not.
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This is a safe space for LGBTQ+ and people of color. Hateful content will be removed.
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Avoid dumping links. The body of a post can be used for things like elaborating on your reason for posting it, a summary, or additional sources for example. Things that can foster discussion or other community engagement.
Links & Other Communities:
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osab/voicemxil's GitHub | The Sims/The Sims 2/The Sims Stories easy-install fix pack
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NRass | Sims 3 mods
view the rest of the comments
My apologies I thought
came off as you implying I was trivializing those things.
I would be interested to see them try because it's something grounded and real. I deal with mental illness as well but I still enjoy seeing it depicted in media. It's not some kind of elitist power trip it's just moving to see people work through hardships and I think in the context of The Sims and homelessness it would make for an engaging and rewarding challenge. I'd be happier and more sympathetic seeing small improvements in a Sims life than pumping out another immortal millionaire jack-of-all-trades astronaut.
Even if EA absolutely botched implementing something like this maybe they could be improved in the future and if they didn't it would probably be disregarded and forgotten like most of Sims 4's stuff packs. Either way there's potential.
I don't think an interest in this is all that outlandish. People use the Sims to role play just like others use it to escape reality.
None of that makes seeing misery and suffering and wanting to play at it make sense to me, or makes your suggestion sound any more like a good idea in the way it seems to do for you (and by the looks of the other comments, only you).
I am not talking about some kind of misery porn. I am talking about dealing with hardships and coping with them. I feel like it's what makes games like Life is Strange and To the Moon so powerful. What is there really to overcome in the Sims?
I am not surprised the 5 other comments don't seem too keen on the idea. They refer to the series as a form of escapism and it would be a departure from it's current course. That said you can find a sizeable amount of people online who want this kind of change. Maybe it just stems from the Sims being a unique kind of life simulator that doesn't really have much in the way of direct competition yet.
Here's an example from Reddit but there's a lot of custom content around there for it