this post was submitted on 30 Sep 2024
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[–] [email protected] 21 points 2 months ago (62 children)

Can we all please admit that we merely tolerate keyboard as a gaming input device because of the precision that mouse provides? (Except maybe some special cases, like RTS) It's a glorified typewriter, and we (PC gamers) use it only because at some point, it was all that we had and we just got used to it. There must be something better than a panel of buttons.

[–] [email protected] 8 points 2 months ago* (last edited 2 months ago) (2 children)

I'm not sure I agree with "tolerating" keyboard. I quite like it over a joystick! The benefit in complex games (like RTS, as you mention) is obvious, but even in most 3D games I prefer the instant reaction and definite axis of WASD over the 360° analog inputs of a joystick. There are not many times I would rather move at 2° forwards-right at a ramping X% speed instead of simply moving forwards at 100% instantly. As for racing or other games that require precise analog inputs, I would generally prefer something that is bigger than my thumb i.e a racing wheel.

That isn't to say I completely disagree, though! The ergonomics are a clear disadvantage. Most keyboards are not ergonomic for typing, let alone gaming. It would be fantastic to see more gaming-specialised keypad devices other than that one Razor one and whatever Chinese Amazon specials are kicking around. But the keypad format is not something I would want to forego as any FPS I play for more than 20 hours I usually have the entire left half of the keyboard bound to something for quick access.

I upvoted you because this is a great discussion point. :)

[–] [email protected] 3 points 2 months ago

Yeah, I'm not strictly comparing KBM vs. gamepad. As you mentioned, keyboards are just not ergonomic, and that's what I was basically saying. So you understood my point precisely, I, too, want to see more options.

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