this post was submitted on 24 Sep 2024
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Marques Brownlee, known as MKBHD, faced backlash over his new wallpaper app, Panels, due to its high subscription cost ($49.99/year) and concerns over excessive data permissions.

Brownlee acknowledged user feedback, promising to adjust ad frequency for free users and address privacy concerns, clarifying that the app's data disclosures were broader than intended.

The app, which offers curated wallpapers and shares profits with artists, aims to improve over time, despite criticisms of its design and monetization approach.

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[–] [email protected] 49 points 1 month ago (6 children)

Marques Brownlee: "Don't pay for what something will be, pay for what it is now" and "I don't review what will be, but what a product is now"

Also Marques Brownlee: "Pay the subscription fee now for the unnamed unspecified features this will have other than just wallpapers now to fund future development"

Who knew the next company he would "kill" would be his own. The only way to find his app on Android is to use the link from his site because of the generic name.

BTW Wallpaper Engine, which has an android app, is currently $5 Canadian, and I am told with Proton can also work on Linux PC's and has an huge amount of modifiable wallpapers.

[–] [email protected] 3 points 1 month ago (4 children)

I don’t think that’s what he’s saying. You have to ask yourself a question: is offering an expensive upfront subscription for an evolving product an endorsement of assessing future value into your purchase. In my view, it isn’t and it’s not what he’s saying.

What he is saying is that to the minority who will find this a good value or who are okay donating to help them implement new features, go ahead and hit that button. Then separately he’s saying “the price will make more sense to more people as features are added” which is true but is not an endorsement of paying the current price for those promised features. At least from what’s in the article and what I’ve seen.

It’s the difference between saying that you should buy Minecraft because it will become an awesome game one day versus saying you should buy Minecraft because it’s either worth it to you now or you’re okay with helping to fund the development of future features you’ll receive. Those are very different.

[–] [email protected] 5 points 1 month ago (1 children)

Minecraft was already awesome when I purchased it in 2011, I didn't have to get promised vague future features.

[–] [email protected] 1 points 1 month ago

I agree. But that’s a subjective stance obviously. I think since Minecraft was priced appropriately for its current value, there was no need to consider future value increasing. And on that basis they could have sold the game for more and chose not to. Still the point is that even if most people didn’t consider it, it incentivizes early purchases. If it were priced at the 1.0 build price at alpha launch, only die hard supporters would have bought it. Everyone else would wait. Same thing here.

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