this post was submitted on 24 Sep 2024
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AskBeehaw
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I think it's several different things
I think each of them can differ in whether they're fixed or not. Generally I think that in game design, retro is fairly anchored when it comes to visual aesthetics and gameplay design. "Boomer shooter" mechanics and visuals, pixel art games, etc. I suspect we'll still see those 'retro' games in 20 years, and probably not see e.g. Ubisoft-style open world control-point-capture games being called retro.
Consoles though, I do think shift into retro status very consistently. I think there are people who would even consider DS or certainly GBA games as retro already.