this post was submitted on 21 Sep 2024
502 points (98.8% liked)

Steam Deck

14511 readers
126 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 3 years ago
MODERATORS
 

This would presumably let x86 windows games run on ARM hardware.

This is almost certainly meant for the next Valve VR headset, but ARM has so much better power efficiency than x86 that a future ARM based Deck would be a huge improvement to battery life.

Also see this tweet:

VR games that have already secretly pushed Android ARM builds onto the Steam Store are ran via Waydroid (androidARM to LinuxARM)

VR games that do not have an ARM build on Steam (windows x86) are being translated/emulated via ProtonARM and FEX

Edit: here's gamingonlinux coverage of this info, includes some more information

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 12 points 1 day ago (2 children)

This would presumably let x86 windows games run on ARM hardware.

Doesn't that require something quite different?

Proton is improved (matured?) WINE, right? And Wine Is Not an Emulator - the point being it doesn't emulate hardware, it translates instruction sets. From for-Windows x86 to Linux x86. Can you do that cross cpu architecture?

[–] [email protected] 10 points 21 hours ago (3 children)

Well, not exactly... WINE is a compatibility layer for syscalls between the x86 Windows API and (among others) the x86 Linux API, quite similar to how DXVK translates from DirectX to Vulkan.

What proton does is combine utilities like Wine and DXVK into a user friendly bundle, along with contributing substantially to the projects it bundles to make them interoperate well.

This looks to me like they want to bundle another utility, which does fast emulation of x86 user code on an ARM Linux system. Another commentator mentioned they are using FEX for this, which looks to me to do the same core task as qemu-user, but more focused on x86 to ARM and generally user-friendlier. That emulator could then be used to run x86 Wine on ARM.

The way qemu-user and FEX emulate one ISA on another is actually very cool btw. They realise massive speed gains by intercepting syscalls and executing them directly, instead of emulating a whole x86 Linux system.

[–] [email protected] 2 points 1 hour ago (1 children)

by intercepting syscalls and executing them directly

Not only syscalls. FEX and Box64 also allow using native libraries instead of emulating them. That leaves basically only the game logic to be emulated.

[–] [email protected] 1 points 1 hour ago

I didn't know that, thanks! That's actually very impressive, and given how efficient qemu-style emulators are, I wouldn't be surprised to see near-native performance despite a little bit of overhead from emulating game logic.

[–] [email protected] 4 points 17 hours ago (1 children)

Since Microsoft also wants x86 apps to work on their Qualcomm powered Windows laptops, can this project help Microsoft in some way?

[–] [email protected] 4 points 15 hours ago (2 children)

No, not that much. The emulation of the syscalls are specific to Linux, so none of that is usable on Windows. They could reuse the emulator, but it seems likely they would write their own from scratch so they can keep everything closed source. Obligatory: fuck Microsoft.

[–] [email protected] 1 points 1 hour ago (1 children)

They will likely write their own emulator, but don't forget about WSL. You can already run WINE on Windows, I wouldn't be surprised if you could also run FEX+WINE on Windows for ARM.

[–] [email protected] 1 points 1 hour ago (1 children)

I'm not that familiar with WSL, can it interface with libraries like DirectX or Vulkan?

[–] [email protected] 1 points 46 minutes ago

Me neither. I only (have to) use Windows at work, all my own PCs have been running Linux for decades...

I do know however, that WSL emulates most (but not all) Linux syscalls, so you can ran (nearly) all Linux programs on Windows - including WINE. There is also a driver in Mesa so that you can render 3D graphics from within WSL on any DX12 graphics card.

[–] [email protected] 5 points 15 hours ago (1 children)

A happy fuck Microsoft to you as well 🎩

[–] [email protected] 2 points 13 hours ago

Hey, can I join in!

Fuck you Microsoft

[–] [email protected] 2 points 20 hours ago

Thanks for the explanation!

[–] [email protected] 6 points 1 day ago

I'd assume "FEX" in the last tweet in the OP is referring to this: https://github.com/FEX-Emu/FEX