this post was submitted on 20 Sep 2024
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[–] [email protected] 65 points 2 months ago (4 children)

....how does ANY game cost $400,000,000?

No, seriously: does that include an unlimited drugs and hookers for the c-levels budget or something?

[–] sus 35 points 2 months ago* (last edited 2 months ago) (1 children)

the credits for concord list 2000 employees. It was also in development for 6 years (I would guess it probably suffered "development hell")

https://www.mobygames.com/game/229488/concord/credits/playstation-5/

[–] [email protected] 13 points 2 months ago

Imagine getting 2000-ish people to work on a project for 6 years just to fart out a hero shooter who’s main claim to fame is being dead on arrival.

[–] [email protected] 11 points 2 months ago (2 children)

Wasn't GTA 5 like 100 millions? I mean it's insane but in the ballpark.

[–] [email protected] 24 points 2 months ago

265 million in 2013 money which is 358 million in 2024 money.

[–] [email protected] 7 points 2 months ago (1 children)

IIRC, it's more like 250 million, but 250 million is still basically half of whatever this generic-ass live-service FPS game ended up costing, and it's certainly not to the scope or scale of GTA5.

[–] [email protected] 9 points 2 months ago* (last edited 2 months ago) (1 children)

I feel like they could have come up with a copycat hero shooter for like 20 million tops.

[–] [email protected] 3 points 2 months ago

I'll do it for 5!

[–] [email protected] 6 points 2 months ago* (last edited 2 months ago) (1 children)

Star citizen. I think it has passed that? Still only in early alpha

[–] [email protected] 7 points 2 months ago (1 children)

It's over $850M at the moment.

[–] [email protected] 5 points 2 months ago

And none of it is at a loss. People gladly fork over money and are happy getting fleeced. Not even mad at them, anymore.

[–] [email protected] 5 points 2 months ago (1 children)

Brought to you by John Belushi.

[–] [email protected] 3 points 2 months ago

The only way to really explain the cost