this post was submitted on 15 Sep 2024
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Linux Gaming

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After listening to this comment in my earlier post, I finally installed Linux in my new machine. I have almost set up everything for my use case save for support for playing Minecraft.

While many Linux switchers are keen to having maximum support and optimization for games, I don't look forward to the same. I plan to having Minecraft as my one and only game in this machine and want to have as minimal dependencies set up for playing it as possible.

I intend to use the fabric version of MC with mod support on my machine with Iris Xe GPU. I am also comfortable with using a different launcher aside from the default one if it is safe and better to do so.

Could someone give me guidance on how I go around installing Minecraft according to my needs?

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[–] [email protected] 2 points 2 months ago (1 children)

PrismLauncher add some more things, such as CurseForge out of the box, it's a fork of MultiMC, so it will do all the things MultiMC can do. If you want to manage your servers easily, you might want to take a look at CraftyController ?

However, I didn't know MultiMC could sync mods between servers and clients? How does this work?

[–] [email protected] 1 points 2 months ago* (last edited 2 months ago)

It doesn't, I just figured that if I'm going to go through the effort of switching the client launchers, I'll look for something that also works w/ servers. My kids are the ones who play Minecraft, not me, and I've largely avoided bothering with mods, but if something handles it well, I'll use it.

Right now, to add a mod, I have to copy the mod to a few computers (could probably automate w/ Syncthing or similar), and then filter by whatever server mods are needed. And if I upgrade Minecraft, I need to upgrade the server as well, which is a bit of a pain.