this post was submitted on 11 Sep 2024
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[โ€“] [email protected] 45 points 1 week ago (2 children)

I picked it up yesterday and I'm already destroying my sleep schedule as expected. This plus the Factorio DLC may cost me my job.

[โ€“] [email protected] 16 points 1 week ago (2 children)

Shapez2 went into EA a couple weeks ago too, I've been waiting for Factorio DLC anxiously but this Satisfactory release took me by surprise. It's such a good year for factory sims ๐Ÿ•บ

I had put down Satisfactory earlier this year when starting T8 but I think the full release has rejuvenated my interest, I'm hype to finish the game now ๐Ÿ™Œ

[โ€“] [email protected] 5 points 1 week ago

Those three really are the holy trinity of factory games IMO and it's quite insane that we're getting all of them in what's essentially a quarter of a year.

Also the perfect order with the most relaxing one releasing first and the biggest and challenging one last.

After that we totally need one of those cross-game tech-tree randomizers for these games. That'd be quite a challenge.

[โ€“] [email protected] 4 points 1 week ago

Factory gamers are eating right now

[โ€“] [email protected] 12 points 1 week ago (1 children)

If you still have your job, you can start on Factorio mods.

[โ€“] [email protected] 10 points 1 week ago (3 children)

I'm terrified that I may not survive making the game more addictive. Bobs mod could end me.

[โ€“] [email protected] 3 points 1 week ago (1 children)

Let me give you the ~~drug choices~~ options:

Bob's mod: adds complexity without going too crazy. If vanilla takes you 20-39 hours, bobs will take 50-60 hours. Absolutely recommend this point to start.

Bobs + Angels: my personal favorite - adds a lot more complexity, but still building on the above. Ore processing is huge and awesome. Expect finishing between 100 hours and 150.

Seablock: takes the above but makes it space restrictive - which is hard considering based are gigantic. Very cool mod, 300 hours average.

SE: doesn't use the bob/angel set, but is still a huge undertaking. Very few finish it, 500 hours is about the average I've seen posted.

[โ€“] [email protected] 2 points 1 week ago

I'll keep this in mind, I'm sure there going to take a while to update once the DLC is out.

[โ€“] [email protected] 3 points 1 week ago* (last edited 1 week ago) (1 children)

There's also mods in satisfactory. For example "satisfactory plus" is essentially a full rework, increasing complexity by 2-3x. Obviously needs to be updated for 1.0 first though... Just in case you need something until factorio dlc at the end of October.

Edit: if you're familiar with factorio mods, it's similar to and inspired by bobs+angels.

[โ€“] [email protected] 1 points 1 week ago

I know of them but haven't had the right mood and time to dig in to overhalls. Just got Satisfactory so I want to get some hours in before I know what to mod. I'll keep an eye out for it once I'm settled in.

[โ€“] [email protected] 2 points 1 week ago

When you are done with Bob's, you can do space exploration, or pyanodon's if you hate yourself.