this post was submitted on 31 Aug 2024
193 points (95.7% liked)
Gaming
20010 readers
529 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
offffff. less than 200 players
Concord is definitely DOA (Dead on Arrival)
I don't blame the devs for making the game, I blame the suits for not letting anything more interesting come out of the studio
yeah a overwatch clone, even a really well made overwatch clone, 8 years too late and $40 too expensive... Was always going to have a really rough time
Plus... Dollar store guardians of the Galaxy vibes didn't help.
The studio is not at fault for making Concord, they were forced into making it by the executives and suits and didn't let the studio make anything more interesting. We have already got, like, a thousand Overwatch-like games as it is, we do not need more of them. And oh boy, Concord has been absolutely bleeding players as a result of Sony's poor choices and decisions. They have already killed this game off before it could even get up off of the ground. They forced the studio to make yet another uninspired Overwatch clone, and the game is getting barely any players as a result. It's not the studio's fault, it's entirely the fault of the executives.
There's Marvel Rivals which is going to be f2p and is another hero shooter too. So just bad timing and executive decisions overall.
Wasn't it the other way around? Studio making the game and Sony buying them because they saw potential?
Anyway, fron what I saw the gameplay is really tight, it's everything around it that is not so good. Slap a 40$ pricetag on it and you end up like this
Well, the Dev Studio is made up of Bungie and Activision crew.
So yeah, I don't think anyone got their arm twisted too hard. Concord seems very much in their wheelhouse. A rip-off live-service game with massive mtx potential.
Pretty sure it's the contrary since Sony bought the studio after they were already making it, they have some ex-bungie so they are multiplayer people.
I kept reading that they tried to be GOTG, but never really got it. Yesterday i watched the intro trailer thing and was like: ooooooooh
I blame that one Dev who said people who don't like the game are a bunch of talentless freaks.
They definitely ensured I became less inclined to even consider giving this game a chance.