this post was submitted on 08 Aug 2024
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Technology

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Microsoft is ruining Windows. It just keeps getting worse. Whether it be their insistence on AI and cloud garbage, or just a general sense of incompetence, I can’t help but feel like the operating system has seen better days.

Normally I wouldn’t care too much, big tech ruins another thing, whatever.

But the problem is Microsoft has such a dominant market share that you can’t really escape them.

I guess unless you use a Mac or something I don’t know.

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[–] [email protected] 19 points 3 months ago (1 children)

Switch to Linux. I did it a few months ago and I have zero complaints, even in gaming.

[–] [email protected] 5 points 3 months ago (1 children)

I wish I didn't multibox. Linux is perfectly fine for essentially every other use case,

[–] [email protected] 3 points 3 months ago (1 children)

By multiboxing, you mean running multiple instances of the same mmo client so you can control multiple characters at once? I'm curious what issues you run into doing this in Linux.

[–] [email protected] 2 points 3 months ago (1 children)

multiple proton compatibility layers eat up system resources real quick and last time I attempted it they kept eating until everything was chugging at frames per minute.

Linux also does this thing called minimize on focus loss that is horrid for this (and the canned fix doesn't work for me so don't bother, maybe it's a PopOS specific thing) also alt-tabing doesn't see game clients anyway only the game launcher so that little piece of muscle memory from the past 2 decades can put you in a situation or two.

Also the preview/switching tool isn't available, which wouldn't be a deal breaker if alt-tabbing worked properly.

[–] [email protected] 1 points 3 months ago* (last edited 3 months ago)

Ahh, yeah proton overhead would add up. I wonder if there's a way to run a single proton instance that launches all of them. When I was running the wow launcher via bottles, I believe it was running both the launcher and the client it spawned using the same resources.

And yeah, I've almost never had the minimize on lost focus issue, but I've mostly used tiling WMs. The cursor getting locked to the window bounds is way more common.