this post was submitted on 26 Jul 2024
346 points (98.9% liked)

Steam Deck

14810 readers
137 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 3 years ago
MODERATORS
 

Kernel anti-cheat systems are currently the bane of Linux/Steam Deck gaming, haven't actually proven to be effective at stopping cheaters (see Valorant for an example), and lead to various security concerns from giving 3rd parties full access to your machine to being used to install ransomware and malware.

Windows tried to restrict kernel access years ago, but backed down under pressure from various companies. However Crowdstrike's outages have shown the sever consequences of leaving kernel access open, and we might finally see kernel access to be cut off.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] -4 points 3 months ago (1 children)

The op said they don’t stop cheaters. Implying it makes zero impact.

[–] [email protected] 10 points 3 months ago

haven't actually proven to be effective at stopping cheaters

This is what OP said, and it's completely correct. It's not that much impact in comparison to "regular" anti cheat systems. And both of those only detect either cheap/bad or known hacks.

Server-sided and data based anti cheats is what would actually be a huge step up. You're running a 8 K/D in a game where the best players are between 1-2? Banned. You just flicked two enemies within 100ms? Banned. Suspicious activity that's not that blatant needs to be reviewed.

The thing is - that's fucking expensive, complicated and needs to be done one a per-game basis, and since its just cheaper to throw you under the bus with a kernel anticheat and claim it's the best one, that's being done.

Read up on the dangers.