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this post was submitted on 24 Jul 2024
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It's weird that you make that comparison. I have been an avid 2fort fan since og TF and feel like that map at least had some breathing room to get away from the constant grenades spam and chaos. It might not have been much but there was at least a chance to stop for a split second and figure out what the hell is going on.
I think being able to choose whether I wanted to jump into a 24/7 2fort server or not also helped with the feeling of "this map is trash why are we even here" less than it does in modern games where you only have skill-based matchmaking and voting based upon randos.
I love a good 2fort battle with people I know and have been playing with for years.
When I played COD (whatever the last one was before this most recent release) I loved playing shipment for laughs. Hide in a corner and setup claymores while aiming my shotgun down sight. Stupid stuff like that. I'd be 10-30 by the end but I'd have so much fun. To me it's almost like an arcade mode.
I don't think you understand what chaos in terms of gameplay means. Chaos comes from unpredictability. On maps like shipment unpredictably goes out the window.
"What's gonna happen if I round this corner?" "Prefiring" "What's gonna happen if I stay in this spot?" "Grenades." "What's gonna happen if I rush?" "Spawnflip"
That's it, there's all there is to this map. That's no chaos that's pretty much as deterministic as it gets. What people mean by chaos is "If I 5 kills, I chain killstreak and big number on scoreboard."