this post was submitted on 14 Jul 2024
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[–] [email protected] -5 points 4 months ago (1 children)

The margins are thin in indie development, especially when they are usually offered at bargain prices. I'm going with the assumption that if these platforms had been regulated years ago, a good number of indie developers that shut their doors would have survived with the extra profit. It doesn't seem like a wild assumption to make.

[–] [email protected] 10 points 4 months ago* (last edited 4 months ago) (1 children)

Steam doesn't tell developers or publishers how much their games are worth. They only provide the tools for them to sell them, and they obliviously get a cut from it, but only if you sell. They don't ask for money in advance, they don't ask for any contract.

Valve is a store front, not a publisher. I'm thinking you are just confused about how they operate.