this post was submitted on 11 Jul 2024
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Too many games I've seen conflate being evil with being a jerk. Few games let you play the 'long game' where you are specifically nice and cooperative to deceive and manipulate. I think this partly due to decisions being made modular and point to point. Your overall morality then is calculated as some form of average of all the decisions you made. Mass effect series comes to mind.
But if you want to play as a scheming villain the opposite should be the case: you set your primary long term goal (eg taking over a country or institution) and then your actions are chosen in the vein of that goal. And those actions might in isolation actually be seen as beneficial or benign. But you ultimately do them to gain trust or deceive.