A new retro-style JRPG called Tako no Himitsu has been announced, boasting an impressive line-up of developers from notable franchises. Deneos Games is leading the charge, following their successful title Save Me Mr Tako.
The game will feature music by Motoi Sakuraba and Masanori Hikichi. Scheduled to launch on Kickstarter on July 10th, the project is anticipated to captivate JRPG enthusiasts.
What are your thoughts on the involvement of such experienced developers in a Kickstarter project? Would you support this game to see it through development?
I was fully on board with it until I looked at the screenshots. Don't get me wrong, it is gorgeous. But it's an action RPG, something the GBA usually didn't succeed in. I was hoping for something turn based.
Yeah Zelda games were terrible on GBA.
I can't tell if you're being facetious but the only downside to Minish Cap was the Gacha system, where they developed only the bad parts of the Oracle games' Gacha seed system and turned it into a chore that gated 100% completion.
Aside from that, it was a charming addition to the franchise.
I haven't played Four Swords GBA or the Link to the Past port but Four Swords on the GameCube with the GBA cables was a very solid couch co-op game.
Maybe not totally in-line with the spirit of the series but still very good on its own.
I was being completely facetious. I played LttP a ton on my GBA
I like Minish Cap but my one problem with it is WHY THE FUCK CAN'T I MAKE A HOUSE FOR THE THIRD ORACLE???
I mean, there are clearly a building site for it and dialogue hints for a third house. They obviously shipped the game with an unfinished side quest, I spent hours trying to get it.
It's because they also pulled one other aspect from previous handheld Zelda titles: not being able to get all the photos from Photo Mouse in Link's Awakening DX. Sometimes you just can't have it all.
I didn't play any Zelda title on the GBA, but those could work due to their puzzle focus. However, even fully combat oriented games couldn't really do much more than Zelda did in terms of their combat system, which ended up being quite dull.
I kind of liked the Legacy of Goku series, just because I like Dragon Ball and because level ups made a huge difference. The battle system wasn't anything special, but it was satisfying to just grind a bit and afterwards demolishing anything in your path - just repeat this in any given new area.
Wasn't Sword of Mana on GBA? I think I had fun with that game.