this post was submitted on 25 Jun 2024
209 points (93.7% liked)
PC Gaming
8660 readers
637 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
This statistic is misleading. They have no way of knowing what people paid for those games. The "value" isn't just the Steam price.
As many people have mentioned here, most games in big Steam libraries come from bundles. It's pretty typical to get games for, like, $1-2 each in those. I regularly get 8 games for $10, of which I only really want 1. I play the one I cared about and get my $10 worth. There's no "lost value" so long as I got my money's worth from the title I played.
I take an even bigger view: if I buy 10 bundles for $10 each, and get 1 absolute banger (for my preferences) and a few others that are fun for a bit, then I'm happy. I often add 20 new games to my library in a month, and only immediately play 1. That doesn't mean I have "$400 value of games I've never played."
I have also bought a bundle from the spiffing brit, which was 85 games valued at €1500 for like €40. I bought it mostly for the charity and a couple of games, so it's very misrepresented to say I haven't played €1500 worth of games
I'd argue that what you pay for a game and the market value are two different things. The statistic is definitely misleading. The headline should read:
Steam users purchased games they haven't played valued at $19b.
I'd say it's pretty rare for people to pay full value for loads of games, i.e. I agree most unplayed games came in bundles, or were gifted/purchased at massive discount.
Thanks for doing the critical thinking for me