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Personally, I prefer flatpak but that's mainly because I have no idea how to use Godot and it feels a bit like overkill installing a game engine to compile an executable.
That's in no way a dig at what you've achieved, it's very valuable work and I realise it's still at an early stage.
Do not worry! There is no need to install the game engine at all or compile your own binary. I just write that on the release description because it's bad practice to run random files from the internet with escalated privileges.
If it were to be distributed, all one would need is to install and open.
Ah I see! That makes perfect sense - thank you!
Godot is a game dev system and engine, but when you compile it the game is on its own.