this post was submitted on 03 Jun 2024
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[–] [email protected] 2 points 6 months ago* (last edited 6 months ago)

But that's the whole point, I don't know beforehand what any result would mean. Yeah, generally by habit you think higher roll is good and low is bad but you can't apply it to every scenario. Let me visualize how it works for me

"What's in the sewers? I don't know, let me see. I rolled 14. Maybe it's something good? Maybe someone friendly? No, it doens't make sense in this context. It should probably be a hideout of crocodile people gang."

Did I know 14 would mean that? Should it? Is it good? Bad? I could also not roll. I could use a coffee stain to decide. I could toss a paper clip.

Personally I don't consider it as fudging rolls just because dice is involved. There are no procedures. I use it to guide my imagination because I have it right here before me. Tarot deck? Usually not, but it's also a fantastic tool to do so and you may interpret it however you want. But I agree with you that drawing death 3 times is rather self explanatory and it's an obvious disaster (also what a fun one!). But a die result is just a number without meaning, it only gives me a starting point for my thoughts. It's a habit; a tick; a real object that binds me with the virtual world. Not a roll to hit or a skills check.

If that's fudging rolls for you then I guess I need to stir up some dice to get my flow going.