this post was submitted on 27 May 2024
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Yeah, the Doom 64 projects are a bit different in scope, so I figured they deserve separate listings. Anywho:
D64-RE is a decomp that you recompile yourself. There are some minor features like additional cheats, but it's a pretty raw "here is all the code" project that you can mess with yourself.
Doom64 EX + is a fork of the original work by SVKaiser, called Doom 64 EX.
Doom 64 EX is a mish-mash of reverse engineering and source port conversion. Famously, Kaiser now works at NightDive Studios and brought his proprietary KEX engine with him.
EX+ basically rips out Kaiser's KEX engine, while keeping the improvements of the modern commercial release like loads of bug fixes, performance increases, and aims to be faithful to the original game.
In addition, EX+ is able to be played on other platforms besides Windows, and can accept DeHacked64 patches. This allows for tweaks to values throughout the game (monster health, damage, weapons, etc), while bringing in support for a number of existing map packs.
Strangely, EX+ does not have controller support - at all. It is mandatory mouse/keyboard.