sexy vampires, necoposting, and a healthy amount of bread

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A community for discussion about Tsukihime and related media, this includes the original vn, manga, remake, melty blood, and more.

Rules

  1. Content should be related to Tsukihime (fate, KnK, Mahoyo, and DDD is seen as off topic unless the discussion tied back to tsukihime)
  2. No sexual loli/shota, gore, and NSFL content (this mainly applies to images, audio, and video; discussion is fine as long as it is done respectfully)
  3. Mark NSFW
  4. Be civil

Days since last vampire incident: 0

founded 1 year ago
MODERATORS
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Source(s): Pixiv Gelbooru
Artist: Axia-chan (Pixiv) (Twitter) (Gelbooru)


Forgive me, Dearest Sister, for I have sinned...

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Someone made a version of the original Tsukihime which you can read in your browser. It supports saving and loading and could be used to read the entire VN.

I haven't personally played around with it much; but from what I have seen so far it's pretty solid.

As an additional note the project is open source with the code hosted on github.

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Source: twitter Artist: kin mokusei (gelbooru) @DOU_genzaka (twitter)

These legs could indeed run a marathon :sweating:.

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Source: unknown

now that I'm not horridly late; but just ordinary late because I couldn't find the source, I tried my usual options but it's not on ~~Twitter~~ X nor any of the image boards with this content, even google's reverse image search came up empty on this one. What I did find was this Pixiv post but it seems to be a mass repost of other people's art, it did give me a version without any of the text which I now use as my phone's wallpaper.

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Source: ~~Twitter~~ X
Artist: @ventvert0 (~~Twitter~~ X)

Honestly; I have no excuse for this one ...

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there are a couple posts across lemmy describing how to use mastodon with the service; but I have yet to find one that sums everything up neatly. also I'm doing this in my own community for moderation purposes.

1. Viewing users and communities

Any lemmy user will show up in mastodon as a normal user and vice versa, posts/toots probably won't federate properly, and toots from mastodon will not show up in lemmy for the time being as lemmy does support self-posts.

Likewise any community will show up in mastodon as a user, but this user will function like a mastodon group, you can follow the account to "join" the community and it's posts should show up in your timeline.

2. Posting to lemmy on mastodon

This is the tricky part, while it is simple in theory; due to how both platforms differ you need to keep a couple things in mind.

  1. mention the account address in your toot ex: @[email protected]
  2. the first line of your toot is the post title, titles do not support anything beyond plain text so don't put mentions, links, ... here
  3. you can use markdown formatting on lemmy
  4. the first image attached to your toot will be the preview image on lemmy, any other images will not show up at all.

3. Comments/replies

Comments from Lemmy don't seem to federate through to mastodon (I tried a whole bunch of things across various clients and I didn't manage to get a single comment through. Replies from mastodon however seem to show up in lemmy just fine.

4. Notes

A lot of this is from personal testing I conducted using this instance, I highly suggest you try some experiments yourself from another lemmy instance if you can (of course without cluttering somebody else's community without permission) and try and help lemmy and mastodon out how to federate with each other if you can.

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[Art] Arcueid giving Ciel's outfit a shot & Ciel in her executioner outfit (+)
mainly a test post to see how lemmy deals with multi-image posts so I'm not going to try and hunt for sources, you can try iqdb yourself if you care.
@tsukihime

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Testing Lemmy integration
@tsukihime this toot is being created from my mastodon account and should show up as a post in the tsukihime community I moderate.

This is mostly a test to see if federation is going through properly, I might write a proper guide on this later.

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Source: Gelbooru
Artist: zap (Gelbooru)

I know I'm late with this one, but I was pretty much dead yesterday

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Source: Gelbooru
Artist: i.f.s.f (Gelbooru)

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Source: unknown (tried saucenao and iqdb)

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No offense tho (iusearchlinux.fyi)
submitted 1 year ago by [email protected] to c/[email protected]
 
 
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Artist: Ajita Ponzu (gelbooru)

Bit late with this one as I had quite a bit to do today, but I'll make sure that there aren't any leftovers.

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Source: unknown (tried saucenao and iqdb)

Wanted to do a bit of a semi-regular post and like any sane person I have a collection of artwork of anime girls (totaling 3.2GiB).

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boofie (iusearchlinux.fyi)
submitted 1 year ago by [email protected] to c/[email protected]
 
 
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disclaimer: while I've only fully extracted Tsukihime, both Plus Disc and Kagetsu Tohya are built with the same tooling so everything should still apply.

Before we start you should have some installation of Tsukihime (not the remake), we're only going to use a couple files from it; but these are the actual game contents. Addtionally you want to get AETools to actually extract the archives, the program isn't really maintained anymore; but neither is Tsukihime.

Audio

By default Tsukihime streams it's audio from the CD, if you have the japanese release or an ancient translation patch you'll have to rip the audio yourself or find a source online. The Mirror Moon translation includes a patch to the game that alters the way the game does music, you'll be able to just find the music in the CD folder or somewhere near the game's installation.

Game script

The game's script is found inside the nscript.dat file, this .dat archive contains a single file 0.txt. This file might not display well in all applications as it is SHIFT-JIS encoded, you should be able to save a copy of the file as UTF-8 using notepad; otherwise there exist various tools to do this for you.

NScripter's language is very primitive, but Tsukihime's script is pretty hefty so I would advise against dropping it in a heavy IDE. What is of note is that you have 2 types of sections: f-blocks dictate the flow of the script, if you are interested in all the choices the game makes you should look here, s-blocks contain the scenes, this is where the text lies alongside what graphics to show and what audio to play.

Assets

These are all the audio, backgrounds, character graphics and other tidbits the game uses, you'll find these in arc.sar. if you have arc.nsa and arc1.nsa they aren't too relevant (mostly copies of files found in arc.sar).

PS: if you have any notes on this please let me know. Additionally if you have knowledge/experience with the remake (or mahoyo HD) I would love to hear of anything you have.

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I know people will say I'm biased, but you can't spell biased without "I" and "based".

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I like both designs quite a bit myself; but I feel like the remake one does a couple things that I don't like.

The original is a really good embodyment of the character and is able to do a lot with Takeuchi's more primitive art at the time, it manages to set her apart and highlight what her character is while not straying from what the rest of the VN is. That said it is obvious that like many other things og tsukihime that it is very much a diamond in the rough situation and that it does lack this aspect of polish.

The remake is able to address a lot of this by just 20 years of extra experience and in many ways is able to refine the overall design a fair bit; even if we have to put up with the sameface problem (even though Ciel suffers the least from this). My main gripe with the remake is her executioner outfit which goes from pretty badass but still rough to an immitation of Mash from Fate/Grand Order, while I do like a lot of the work put in the new outfit and all it does to try and improve; it goes from bland in comparison to the rest of the game to bland in comparison to the rest of the nasuverse. The big thing for me is the tattoos (or lack thereof), they worked as a really nice accentuation to her outfit and managed to make executioner Ciel a quite nice and detailed design especially in the original game; remake throws all of this out of the window for a more generic version of her outfit which would do well with the tattoos and early design documents show that they were considered and then later removed.

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Title says it all.

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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 
 

TL;DR: start with the original here then move on to the rest, if you don't like visual novels then you can read the manga which has been translated on mangadex but that doesn't adapt anything from the far side routes. DO NOT START WITH SOME MYTHICAL TSUKIHIME ANIME, if you were to find it across timelines you can discuss how bad it is with our other fellow steiners (do people still get Steins; Gate references?)


Tsukihime is a work with a few adaptations and such, and knowing where to start may be a daunting task, this thread should help you get started. There are a few ways to get started and I'll be summarizing the main ones here.

Original Visual Novel

Pros:

  • You get to enjoy the full story

Cons:

  • Really old
  • Very Long (~40h on vndb)

This is the general recommendation if you're in it for the long run, the VN has quite a few rough edges; but if you can look past those it is the best way to enjoy the story, just know that it is basically a book with some PNGs and music. It runs perfectly fine on Windows and will run natively on Mac/Linux when using a native onscripter-en, additionally a web version has also been made for platforms where onscripter-en is not a sane option.

Remake

Pros:

  • Better art, music and story
  • Officially available

Cons:

  • Only on switch/PS4 (PS4 does not have an english translation)
  • Requires patch for english translation (switch only)
  • New timeline
  • Only the first 2 routes

I don't recommend starting here as there are many cons and the remake changes the story quite a bit and currently only the first 2 routes are available which is a small fraction of the game.

Update: An official English release for the first part is slated for 2024.

Manga

Pros:

  • Great art

Cons:

  • Only first route

The manga is a good starting point for if you are on the edge or unwilling to read either VN, it only covers the first route of the game and pull some elements from the second route later on.

Notes

  • For many Tsukihime goes from great to masterpiece in it's far side routes, these routes have not been adapted outside of the original VN
  • The far side routes will be in the remake as a separate game for which no release date has been provided yet
  • you can find more info on readtsukihi.me
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News has it that Roa has reawakened; but the church has yet to ascertain his location, in order to aid our efforts in defeating him once and for all I have been tasked with creating an online place where we can collect evidence from all over the world instantaneously so we can finally beat that old fashioned self proclaimed princess to the punch.


This is a lemmy community focused on discussions about Type Moon's first visual novel: Tsukihime (lit: moon princess). I am not affiliated with the tsukihime subreddit; I'm just a random fan who wanted a place to discuss the series.

Most discussion here will likely be around the visual novel (original or remake), but related media is fine too (just like a certain cat), so discussions regarding plus disk, kagetsu tohya, or melty blood are also encouraged.

Fate, Kara no Kyoukai, Mahoutsukai no Yoru, DDD, and other nasuverse works should be discussed in their own community unless there is some tie back to tsukihime.

PS: Ciel best girl