Mechabellum

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A community about the Mechabellum PC Game.

A deep strategic PvP Autobattler

founded 2 months ago
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Mechabellum 1.0 Update (store.steampowered.com)
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 
 

My notes

  • Warfactory got nerfed hard! Were people using that much? I almost never see it outside of FFA drops. ~1500 MMR btw.
  • Looks like they're trying to discourage giant spam, and just getting rolled by them late game in one round (e.g. random overlord flank)
  • Stormies best anti-chaff tech got nerfed, but secondary one got a bit buffed and I've been using it already!
  • Generally so much anti-chaff tech has been slightly nerfed. Bring on the crawlers!

Can't wait for my new skins! But 480mins downtime? Big oof!

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I had placed a long-flank (i.e. from my side using movement beacon) and was using it to hit their mostly undefended tower. They started playing more and more defenses but were struggling to hold my rhino away.

On the turn that I won, I decided to change my movement beacon path as I expected stiff resistance. As it happens they placed a whole war factory there to handle it.

They got super salty and started accusing me of cheating because "I knew how they were placing their units". They did not believe this was just experience as I've been doing this strat a lot :D

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I'm currently sitting at 1400-1500 MMR and I favour my own style of aggro strat. The way this usually works out is I tend to dominate early and mid rounds but once the game goes into late-game units. I tend to run out of steam.

A lot of it has to do that my brain is just not well suited for the decisions one needs to do in late-game. I routinely run out of time, making decisions, and am left with credits I couldn't spend, or units placed in a last-second panic. So I'm trying to figure out a way to end the game before it goes too much into end-game.

I've tried a few approaches such as using a lot of instant-effect cards, and spending money on extra speed etc, but it doesn't always work.

So I want some advice. What is the best way to utilize a tempo advantage into closing a victory?

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Decided to start a #mechabellum community on #lemmy to have a place to post news and discussions about a game I've been hopelessly addicted to since @gamingonlinux brought it to my attention.

Check it out here: @mechabellum

#pcgaming #videogames

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3 new units coming soon. Oh boy!

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submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]