Been having exceptionally difficult few weeks, mental health wise. Playing stardew valley to cope.
Patient Gamers
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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Death Stranding Director's Cut via PlayStation Plus membership. I had a healthy amount of skepticism about it at launch, but it got its hooks in me deep. I've got 80 hours so far and I'm planning to Platinum it before moving on.
It's one of those games that will either bore you to tears or suck you in. Half of my gaming sessions are just spent building infrastructure. The game progression is on point.
I absolutely love Death Stranding as well. It's definitely a game where the details of the mechanics make the seemingly mundane become interesting.
And knowing that the things you make and place will help others is a great motivator.
DS is an all-time top 5 game for me. It's also one of the most difficult to explain why without sounding either bonkers or boring...
Finally got around to starting Sekiro a month ago and 100+ hours and five runs later I'm wondering why I waited so long
I picked up RollerCoaster Tycoon 2 on GOG after learning about OpenRCT2. Pretty much it's an open source engine that allows the game to run on modern operating systems really easily. I've never played any RollerCoaster Tycoon before, but so far I've been having a great time with it!
I've been playing this, too. Supports all of RCT1 and 2 mashed into one game, which is neat. Runs great on Linux, too, which is also neat.
32 hours into my first playthrough of Metro Exodus. I think I'm on the last chapter now (dead city). The game is simply a great piece of art. It adds open world like mechanics but in such an immersive way that even if you are "clearing" a marker, it takes a lot of deliberate thought and planning that it genuinely feels like a linear level inside a cohesive open world. There have been attempts like this, in games like Gears 5, TLoUP2, Uncharted 4, where you suddenly are in this huge space and going back and forth to clear out stuff in a shallow way. This feels much more deep (TLoUP2 was better one of the three, but Exodus is much more detailed) and for me it really worked well.
The game is bit clunky, but I feel it only works in its favour. If you think of a cool FPS like Far Cry, everything is smooth, quick and snappy. Guns feel great, killing is fun, traversal is pretty much brainless. Metro Exodus is completely opposite as your guns keep getting dirty, out of ammo or discharged. Killing isn't fun as you've to be careful with ammo and also the moral points. Traversal is slow or so finicky that you have to pay attention. All that clunk makes you actually feel everything the game wants you to feel.
The criticisms that I do have though are largely to do with dumb AI and the good ending/bad ending system that is a series standard. I know I should not kill, so I try to be sneaky. But when I fail, then I can predict enemy movements, come in and out of dark places and just knock them out. This breaks everything and what should be either fun shoot out or a stressful stealth mission, becomes a cat and mouse game of knocking everyone out. You also don't want to skip any of the locations as the game otherwise teaches you that important loot or lore can be hidden, which is generally true. So if you want the good ending, and want to upgrade gear, you pretty much have to do the dance of knocking everyone out. This is why I'm 30 hours in to the game. If the game wants us to find all the lore, and wants us to improve our gear and use newer weapons, I think it shouldn't let us have agency over story, or it should have non lethal weapons to make it more fun to take out bases without killing anyone.
Overall I'm very happy with the game. I'll probably replay it and not care about good ending and just play it as a shooter even if the game doesn't want you to do that (OMG the terrible music it plays when you do something wrong lol).
You might consider turning comments like this into posts in this community in the future. You didn’t do anything wrong, but I think people would engage with you more and be interested in having a separate thread to discuss this in.
Sure. I'll post one once I've finished the game and the DLCs
Please do, we need post-level content in here, lol.
The Expanse: A Telltale Game, and so far so good. I'm still early in the first episode but I'm happy to be back in the world.
Started red dead redemption, I wanted to play something on the TV with a controller, so far it's pretty good but I'm having a hard time with the controller haha
I'm still enjoying guild wars 2. It avoids most of the MMO bullshit, so it's just fun to play every so often. No gear treadmills or chasing bigger numbers forever. Just you and 49 buds fighting demons together. Or you and 50 friends dropping meteor showers on 100 jerks who are trying to break into your castle. Or just farting around on your lonesome is fine, too.
I started Watch Dogs Legion, but I don't think I'm likely to finish it. As someone who actually lived in London I just can't get over the terrible voices and insane things the characters all say.
Been intermittently trying to finish Jedi Fallen Order, but for some reason I gave in to my kids that kept getting on my case that I should try the best game of all time: Stardew Valley.
I'm still playing Animal Crossing at the moment but I did just pick up Cult of the Lamb for the Thanksgiving sale. And my husband has been killing himself trying to learn how to survive in Don't Starve. It's been very entertaining.
Remnant From the Ashes: They call it a Souls-like with guns, I'm not sure I totally agree, but there are similarities with the checkpoints and NG+ mechanic. It's a shortish game. Plays well in coop, and is made tomplay through a few times as levels are procedurally generated. The second game is out now, but there are still players on this.
Astral Ascent: Kind of a rogue-like action platformer, the game seems straightforward at the beginning but as you try new runs and unlock more skills there is a very deep build and progression system where you can get super powerful and the screen goes wacky. Also the music and atmosphere is top notch. Oh it's only just been released, but it has been in early access for +6 months, so sorry, not sorry.
Bloodborne.
Beat it and the DLC years ago. This time I've done all the chalice dungeons and am progressing through the NG+X replays. It keeps getting better and the music in game is just so, so good.
Outer Wilds! (Not to be confused with 'The Outer Wilds')
Be careful not to read into it too much; the less you know going into it the better!!
So wait is outer wilds or not
I'm pretty sure he meant to say "not to be confused with 'the outer worlds'"
They specifically asked you to not get confused. Look what you've done now :/
/jk
My guess is that it's Outer Wilds and not Worlds, as their suggestion to go in blind is more applicable to former.
I’m looking forward to finally getting into Code 7. It’s mostly a sci-fi text adventure.
- Little Nightmares
- Hollow Knight
- CrossCode
- Katamari Damacy Reroll
- Dad Quest
- Bendy and the Ink Machine
I got most of those in the recent Steam sale, and I'm pretty sure they go on sale regularly, so if you're interested, maybe wait until the next sale.
I also just finished Mirrorama last night, which was pretty fun but the story bits were weird and not my cup of tea.
I also have a bunch of games on the backburner, just waiting for a few days off work to really dive in again.
I've really been enjoying EVE Online for the past few months. Tried it a decade ago and bounced right off, but it caught me this time around.
Almost done with Dave The Diver. I am enjoying it quite a bit.
The Ace Attorney Chronicles. It's two ace attorney games bundled, and I'm playing it on switch. You play as a defense attorney and try to solve crimes and defend your client, and the cases are top notch.
I've got Quake 1, 2 and 4 yesterday from the GOG newsletter, haven't had the chance to play it yet but i'm looking foward to enjoy it tonight. I'm also playing Dead Cells since recently most of the dlcs where on sale, now i just need to buy the castlevania dlc.
With a racing wheel:
- Pro/Toca Race Driver
- GRID 2
- Gran Turismo 1 (with Duckstation emulating a NegCon controller)
I just started playing Tunic, both me and the kids love it so far!
GTA SA on iPad, the nostalgia kicked in hard this weekend
Had a devil of a time finding a good cartoony cart racer for PC. Giving Team Sonic Racing a try this weekend. The great thing about having a young kid who's just getting into gaming, it really leans me into patience. We get to revisit a TON of old games, and they're CHEAP.
Elden Ring. I tried it again after bouncing off in 2022. So glad I did. Absolutely massive, dense world to explore and beautiful art direction
I have just started Star Wars Jedi Fallen Order. My reaction to the opening controls training sequence: Dear lord why am I working in such a dangerous place?! This is the most dangerous environment I can imagine! Why is it so difficult to get anywhere? What am I trying to accomplish by risking my life right now?! WORST SHIPYARD EVER.
Star Wars: The Old Republic
I started playing The Ascent, I do dig the cyberpunk atmosphere.
I played bitburner for a bit (heh). It helped me so much to practice js coding, I was so rusty. It is free BTW.
Been bouncing between hearts of iron 4 and Rimworld. Started playing hoi4 about 2 months ago for this first time and just picked up rimworld on sale a couple weeks ago.
Picked up two complicated games in a couple months and trying to learn the intricacies simultaneously lol
DOOM: Eternal (single-player) and Star Wars Battlefront 2 (2017) (with friends). DOOM is incredibly fun and great to play even for 30 min at a time as a busy adult. Battlefront likewise supports my relatively busy group of friends being able to play for a bit at a time and in various combinations without being a huge commitment. I love that I can play easily with 1 or 5 friends without issue and still have fun.
I'm playing DOOM: Eternal too, but I can't play it for just 30 minutes or so. I really need to finish a level in one sitting, or else I'm utterly confused when I jump back in. So for me I really need to set aside a solid 2 hours or more in order to play it.
The lethal company, casual fun if you can find 2-3 friends to play.