this post was submitted on 09 Jun 2023
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Gaming

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What game mechanics do you enjoy or that surprised you when playing a game? I recently started playing Tunic and I love building out the "manual" for the game and getting hints on how to play.

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[–] [email protected] 1 points 1 year ago

There are a few that I find really cool.

The "bullet time" in the max payne series was very enjoyable to me. Dodge-flying around enemies while bullets hit your last position and all looking like you are in the matrix movie? Yes please!

Then there was the flying in GTA5. The controls and "feel" of all the vehicles are very good, but flying is really implemented in a great way. Its by no means to difficult to learn (like a real simulator), but has a pretty high skill ceiling. To really "fly beautifully" you have to know your shit. And thats not even counting fighting air-to-air or air-to-land. It's beautiful.

Also I'm a sucker for all atmospheric games. Bonus for being dystopic. The System-/Bioshock series, Stalker, Fallout, Cyberpunk2077 and many many more. Disco Elysium. Some games really are art in its purest form. Still entertainment, but art at the same time. I remember the first time I entered Novigrad in Witcher 3, not even on a good graphics card. Such a vivid, "living" town, with logical alleyways, bridges, beautiful architecture, soundstage just amazing, ... I think to this day no other game has surpassed W3 when it comes to creating a believable city. It's just art!

[–] [email protected] 1 points 1 year ago

I was surprised how much I enjoyed the monster catching systems and subsequently the battle system in Ni No Kuni: Wrath of the White Witch. So much so, that I got the platinum trophy in both the PS3 and PS4 versions. I loved that the battles were technically in real time but with cooldowns for each character and their familiars, and I appreciated that the characters (3 of them) are on the battlefield WITH the familiars rather than either/or. This meant I could deal some damage to exploit enemy weakness using the main characters while some of the familiars tanked damage and all that. It wasn't perfect but it really resonated with me.

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