Rolemaster manages it by making each spell utterly static, give only a minimal and insufficient description and make these spells either pointless or stupidly OP depending on our DM.
Just look at this: http://www.merp.se/spell_lists/Fire_Law.pdf
Boil Liquid — For each level of caster, one cubic foot of liquid can be heated to boiling at a rate of 1 cubic feet per round.
Literally the whole spell description outside of a tiny list of stats. So can I boil oil with this and throw it in people's faces? Does it work on water in a container? Does it have to be a cube of water or can it be a puddle of 1 cubic foot total volume? All left to DM fiat.
Warm Solid — Any solid inanimate, non-metal material (up to 1 cubic foot per level) can be warmed to 37°C at a rate of 1 cubic foot per round of concentration.
This is a spell they wrote. Most low level spells in Rolemaster could be replaced by a prestidigitation effect.
Woodfires — Causes any wood to ignite and burn. All wood ignited must be within a one foot radii.
Another one that just doesn't answer anything. Can I ignite wood that's painted? Can I do it under water? Does plant fiber count as wood? What about barkskin? Can I set a treant on fire with this? If so, how much damage does it do? The spell does not say.
Rolemaster is terrible.