this post was submitted on 11 Apr 2025
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[–] [email protected] 14 points 1 month ago (2 children)

Bum Tickley is still going after all this time?

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[–] [email protected] 13 points 1 month ago

is this loss?

[–] [email protected] 12 points 1 month ago* (last edited 1 month ago) (2 children)

In Serious Sam there was a secret you could only reach by starting running backwards while the level was still loading. The hint was that you heard a "door closing" sound from behind.

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[–] [email protected] 12 points 1 month ago* (last edited 1 month ago) (4 children)

Sonic 1 for Master System...Bridge Zone, act 3...

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[–] [email protected] 11 points 1 month ago

Note: Your character is highly unlikely to "Whump" into the left side obstacle. They are more likely to do the Michael Jackson standing walking in place motion while you try probing the left side for openings and weaknesses.

[–] [email protected] 10 points 1 month ago
[–] [email protected] 9 points 1 month ago

not one game at all, it's pretty much tradition.

[–] [email protected] 8 points 1 month ago

Lego Star Wars instilled this as well as leaps of faith

[–] [email protected] 8 points 1 month ago

Ha! In Kirby they put stars or collectibles or plot items in obscure places in just about every game!

[–] [email protected] 7 points 1 month ago

Chainsaw in the first level of Doom 2?

[–] [email protected] 7 points 1 month ago

Aladin had that extra life at the start of the first level.

[–] [email protected] 7 points 1 month ago

Oh crap. I do it too. It's useful in Rayman Origins and Legends. (Maybe once)

[–] [email protected] 7 points 1 month ago

Prehistoric had something on the left

[–] [email protected] 7 points 1 month ago (1 children)

It was Castlevania that did this to me.

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[–] [email protected] 7 points 1 month ago

Donkey Kong on gba

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