freecad is actually getting fucking good for the price
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I kinda want to try it out just as a hobby, is it decent or should I look elsewhere?
No. The people who struggle with FreeCAD struggle because they leaned something else first. Its the same reason Photoshop trained users complain about GIMP while people who learned GIMP first dont complain.
Learn FreeCAD first, and you won't be handicapped
On the contrary, I learned nothing first and I struggled pretty bad.
After a while though you start to get a grasp on things.
They struggle with FeeCAD for the same reason they struggle with ANY little change in software-- they simply don't want to be bothered to learn something new. It's called being lazy.
FreeCAD has long had open source disease in that it is very powerful and yet a pain in the ass to work with partially through crap UI design.
1.0 includes a lot of changes that address this. They've modernized a lot of it, added a lot of missing features, and brought a lot of things up to modern snuff.
There are things I like about FreeCAD better than Fusion360, for example FreeCAD has a spreadsheet built into it. Fusion360, last time I used it, had a kind of underbaked Parameters list that you couldn't even sort, the ability to have a spreadsheet for your dimensions and such.
All Parametric CAD software is complicated to use, you need to wrap your head around designing with rules, but once you get that basically all of them unlock.
CAD is a bit like programming, there's a lot of ways to do any given task. That can make it tricky if you are doing some tutorials that use one workflow, and then start doing tutorials that use a different workflow.
If you want to learn it, do yourself a favor and take time to find a tutorial that goes from start to finish doing the type of project you want to do so you don't get frustrated when you get midway through.
Like others said, if you are used to doing something in a different CAD software, you might find that the same workflow is clunky in FreeCAD, but if you start out with a workflow that works well in FreeCAD, you are fine.
I've tried it for a few hours, but basic stuff seems incredibly needlessly difficult. After thousands of hours in Solidworks it's just too painful.
would you mind giving some examples?
Does it support 3D mice?
You can even run some of them under linux with this driver: https://github.com/FreeSpacenav/spacenavd
Keep in min that this sw only supports x, not w/ Wayland. Chk the ticket for detail
Awesome!!
In a past career, I was a mechanical design engineer; I've probably spent 10,000 hours of my life in SolidWorks. Not once did I feel like a 3d mouse would speed me up or otherwise solve my problems. I trialed a spacepilot for several months and just couldn't be arsed after awhile. What do others get out of them?
For some people it simply does not help with the workflow. For me it is a significant upgrade as it allows me to never use the normal mouse to move around in 3D, and allows me to quickly move the view to where I want it to be. Without it, moving in 3D just feels clunky to me.
But as I said, it is a preference.
I really got used to a space mouse with a piece of software called Geomagic Wrap, which we were using to take point clouds from a 3D scanner and turn them into solid models. Part of that process involves turning the model every which way to look for holes and whatnot in it to correct, and being able to use both hands for this really sped up the process. At this point I just cannot stand doing the Click-a click-a click-a click-a required to move a model around with the mouse. And if I'm modeling something large like a building or a landscape in a video game? Forget it. I want to be able to fly the camera around.
I don't have as many hours in SolidWorks but for me, trying to navigate without a 3d mouse feels like riding a bike with square tires. I could manage to do it but why. At the end of the day though it's a preference. Likewise I have to murder the x and y axis on it for things to click in my head, which is another preference. I suppose growing up as a gamer may have something to do with that. I don't want to move/rotate the object, I want to move/rotate the camera..
Rip Ondsel, made great changes before it died.
most of them are merged in FC, and they will still continue contributing.
Ooh! Time to give it another look.
tbh... I like it more than OnShape, but I also just use it as a hobby for 3dprinting.
It's still... Difficult if you're used to commercial CAD suites, but it's leagues better than it used to be
Haven't checked on FreeCAD in a while. Gonna check it out.
Seems like a lot of great changes
I guess Ill give it another look. Onshapes licensing is not compatible with my 3d printing side-gig, and Fusion360, although it has a very fairly priced startup license, requires me to run a Windows VM
Glad to hear! I was using it already from time to time.
Great news
Well, I'm definitely going to try it because some of those third party workbenches look pretty cool. And I like the idea of having CAD software on my new Linux PC. But I have access to NX from work, so it's going to have some big shoes to fill. Looks like there are workbenches for editing meshes like from STL files, which is cool. My license at work doesn't include that. Anyone know if it supports 3DConnexion devices?
Yeah, there's a 3rd-party driver called Spacenav that works pretty well. I haven't gotten the two side buttons on my mini wireless one though.
(I wouldn't bother with the driver from 3DConnexion as it hasn't been touched in 10 years old)
ETA: The settings for it in FreeCAD is at Tools>Customize>Spaceball Motion/Buttons
Last time i tried it was crashing a bit. I am excited to try again, it's such a needed tool