I've really liked my time with Signalis. It does some neat stuff with it switching between the top down sections and first person puzzles/segments.
Gaming
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The world building and nods to other horror games was a lot of fun! I hope they make more horror titles in the future
Recently, some games that shouldn't have freaked me out, but did, were parts of Outer Wilds and Subnautica. Subnautica, in particular, got me with a very good jump scare that I think made me jump harder than any horror game has in the past decade lol.
I find games that induce dread really help with being scared. If you have any niche titles I would love to hear them too. I must have missed a lot probably anything prior to 2005. But even recent titles there's a chance I could have missed them too!
You should play voices of the void then. Game is chock full of random spooks with lots of very quiet and relaxing downtime, so they hit pretty hard when they happen.
I'm not a horror game enjoyers so my scariest games are Subnautica and Dredge both of which were already mentioned. But after reading some of your responses I'll recommend you Hellblade Senuas Sacrifice. It's not a horror game but it's an incredible intense experience. Headphones are a must tho.
Hellblade had some of the best audio design I've heard in a game. I'm curious what games will take inspiration from it in the future
Darkwood. Incredible 2d survival horror game.
Metro 2033 and Half-Life 2 lol, I cannot play horror games. I quit Metro, couldn't help myself.
But at least I completed all HL games apart from Alyx. With all achievements on base HL2 and EP2.
Ravenholm was manageable if I play without sound 🤣 But there was a long tunnel section in EP1 that was very uncomfortable and dark, felt longer than Ravenholm.
@Megaman_EXE Amnesia: The Dark Descent. It is an absolute masterpiece in it's genre, the next 3 scariest games I've played pale in comparison to it, and all of them are also by Frictional Games. Frictional is an A+++ studio.
I really liked Amnesia when it was first released. Also, penumbra is really good, too. I always recommend them to people! I think maybe I've desensitized myself to frictional games development style because I don't tend to find their games scary anymore. Their latest game did have me tense for a bit, but it quickly wore off as I got used to it :(
I'm chasing that high of getting scared haha. I'm not sure what to do. I figure at this point I just need to play everything I can get my hands on
Your ability to be scared has more to do with your ability to be immersed in the game. Some people need outlast and some people only need minecraft. But also if you play amnesia as it was intended it is very scary. You can also run around a table repeatedly and get a good look at tge monster if you are not in the "horror mood" nothing is scary.
Did anyone play the Blair witch game? I didn't find it too scary, but the woods in that game are phenomenal. I thought they did a great job with making it feel like you were actually in a forest.
Hellblade: Senua's Sacrifice had such a vivid portrayal of auditory and visual hallucinations and the psychological aspects thereof, as well as being rooted in genuinely spooky themes. Playing it in the dark with headphones was a truly psychologically scary experience and it didn't really rely on jumpscares for the scary factor. ( which to me is a huge plus )
It's gotta be Penumbra: The Black Plague and Amnesia: The Dark Descent back when I played them 12 years ago. Not many games have created the same amount of tension for me while playing.
Probably one of the VR ones.
Phasmophobia is tense and mostly because you can die and get no points, but there's plenty of VRChat horror worlds as well. The quality varies wildly though, and you often face the worst VR horror of all: awful frame rates.