this post was submitted on 09 Aug 2024
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Monster Hunter

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[–] [email protected] 3 points 3 months ago (1 children)

As a hammer main I feel compelled to give this a shot when Wilds comes out. From what I've read it seems they are combining the best aspects of World and Rise iterations which sounds really fun. Gonna doot and bonk all the new monsters

[–] [email protected] 4 points 3 months ago (1 children)

It does seem like a mashup of styles and that interests me. I really enjoyed rise horn so I’m hopeful.

[–] [email protected] 1 points 2 months ago (1 children)

Rise horn was fun, but I felt the way songs were played felt a bit too easy.

I agree that it looks like a mix between the two styles, and that sounds like a good thing to me.

[–] [email protected] 2 points 2 months ago* (last edited 2 months ago) (1 children)

I don’t really have a dog in the fight, but I feel like every time I see people say it was too easy they all just never used the echo switch skill. I’ve dabbled in horn since I started the series and that’s how it always played. Rise was just faster and had QoL. I guess the simpler songs are generally frowned upon?

Aside: I believe it was a mistranslation or mislabeling of the two modes since echo should have been double note input and recital should have been the dedicated song button, not vice versa.

[–] [email protected] 1 points 2 months ago* (last edited 2 months ago)

You may be right, I only played rise/unbreakable for about 150 odd hours, and didn't dive too deeply into the switch skills outside of charge blade.

I believe from memory I swapped it to the one that came with sunbreak because it was more fun to me.

Saying all that I do like that the echo aoes are being brought into wilds, and at the end of the day, everyone should be playing the weapon(s) they find fun, in the ways they find fun.